So one “problem” with LoTRO is I like all the classes. After any kind of break, when I come back, I think about starting again. The general thought process is:
- Let’s try a pet class – I’ll make a Captain or Lore Master
- Oh but healers are useful – I’ll make a Minstrel or Rune-Keeper
- Ah but the gambit skill system is so unique – I’ll make a Warden
- Hm it’s fun to start fellowship maneuvers – I’ll make Burglar
And that’s how I wind up with 5 characters and do the starting area (which these days encompasses Shadows of Angmar, the entire original game) over and over.
This time I decided to restart with a Beorning. I’ve still got my boosted chars that are trying to sync up with my coworker that plays… but in the meantime I want to remember the previous content I haven’t been to in ages.
I like Beornings: they can be a tank (blue, the Hide), dps (red, the Claw), healer/support (yellow, the Roar), so very flexible. I’m playing a yellow line Beorning now and it is very survivable and mows down the enemies.
It’s fun the shape change from man to bear and back. Only annoyance is you have to be in man form to harvest resources and talk to other NPCs.
As for as questing – I actually feel bad killing other bears as a Beorning, and avoid taking those quests and also try to avoid killing bears! But if one aggros on me… well it’s every bear for themselves and I plan to survive.
Beornings get a travel skill called Wanderlust, which is slower than a horse but instant to enter. It’s handy for running around while finishing off a quest.
I don’t have to worry about Power, so I can chuck all those blue potions. (Well, put them into shared storage in case another char can use them). Beornings use Rage instead of Power.
If you make your Beorning with facial tattoos… they show up when you are in bear form. Cool! I have 3 red slashes which are there even if they are hard to see in the pic.
I’m playing my Beorning slightly differently, by working on deeds along the way. Exploration deeds, quest deeds – those were typically the only ones I did. At least after the Virtue system changed and let you train them by doing any deed, rather than locking Determination +1 or whatever to specific monsters in specific areas. But that change was years ago.
This time I’m checking off several kill deeds too, in an effort to keep my Virtues level appropriate. I will admit to purchasing some accelerator scrolls which do help by cutting the number of kills needed in half.
I decided the most appropriate crafting for a Beorning is Woodsman. I can cure hides and collect wood with Forester, make some weapons/instruments/carvings with Woodworker, and generally ignore Farming. (For making food I generally have an alt take up Yeoman, which includes Cook and Farmer. Then they can grow the needed foods and also cook them. The crafting quests that would have been tricky to do on a lowbie were streamlined away so an alt can park in a good area and crank out the tasty treats!)
Anyway, I’m currently level 27 working on Vol 1 Book 2 out of Ost Guruth. My Lore-Master is in the low 40’s in Book 5 in the Misty Mountains… I’m not abandoning that char but for now I’m enjoying the Beorning more. My goal is to stick to an 80-20 system for my chars: spend 80% of my time playing my main, and 20% divided between all alts.
What I really need to do is tape a sign behind my monitor that says: Rather than play an alt, play a different game!! Because I would like to get some variety be rotating among LoTRO, FF14, and ESO.
2 thoughts on “LoTRO – Bears”
I’ve been playing at LotRO a bit for the past couple of weeks now, trying to see what’s what with it. I’ve never gotten past level 12 or maybe 14 before this go-round, and even now I’m only 19 so far (though I made enough characters to fill out all the crafting jobs, with my “main” being an explorer that can gather everything so as to be able to feed mats to the crafters), so I’m still very early days yet.
In the pre-10 levels every class seems to play like any other in “Generic MMO #217” but now that I’ve gotten a couple in to the mid-teens (trying to see what they feel like with a few more skills in their bars) I’m starting to feel a bit of the uniqueness that this game has now.
So of course I’m mostly running around spamming Quick Shot on a Blue Hunter becuz it’s easy and fast…. 😉
Yeah at the early levels all the classes come down to a 2-3 skill rotation to finish off an enemy. Except the Warden, their gambits (skills the combine to make a bigger skill) are unique!