Over the years, I’ve lost my interest in crafting in MMOs. A few games make it a bit more interesting, the best example I can think of is the Gravity quest in Secret World, but most of the time crafting is busy work. Gather materials, craft identical pieces that wind up getting trashed, all to mostly be irrelevant as dungeon gear eventually surpasses it all.
But, I’ve gotten into crafting in ESO!
The overall system is more complex than typical. Crafters can control the look of an item (different style appearances learned through motif books), what inherent bonus the item has (via traits, learned when you research other gear with that trait), additional enchantments to apply (via glyphs), plus the usual stuff like level (character level needed to use) and quality (white, green, blue, etc).
There are also crafting sites out in the wild which allow a crafter of suitable skill level and trait research craft special sets of armor. For example, if I were interested in crafting Hunding’s Rage for my friend, I would need to show up at one of the 3 crafting sites, with the materials and so forth, and I’d need to be far enough along trait search to know 6 traits for each piece I wanted to craft.
What blew my mind was this system allows a crafter to improve quest items. I received a blue staff from a quest and wondered if I could improve it to purple. I figured I could walk through the crafting UI and back out if it looked like that would destroy my item, and I didn’t even expect to get that far – I thought I wouldn’t be allowed to select a quest item.
But I could, and I did upgrade my quest staff to be even better! That was amazing.
The other fun thing about crafting is writs, which are basically daily quests… for crafting. That may sound dull but it isn’t.
First, daily writs only take a few minutes to do.
Second, the rewards are more resources – not quite enough to be the only source of materials you need – and inspiration, which is crafting experience points.
Third, sometimes you get a “resource survey”, which will direct you to a spot in the world with 6 extra good resource nodes.
For example, I received this resource survey when completing a woodworking writ:
And traveling to the area, searching a bit, I found the wood – those are the 6 red and white logs surrounding me:
Once you loot the nodes, the survey disappears from your inventory, and these nodes don’t regenerate (unless you get another survey).
I look forward to my daily writs! They are nice xp, a bundle of resources, and sometimes include a fun treasure hunt for high quality resource nodes.