LoTRO – A Bit of Evendim

Vol 1 Book 4 of the epic storyline is a level 37 quest, so after finishing up Book 3 in the North Downs, I journeyed west to Evendim. My plan was to adventure there and go to the Trollshaws for Book 4 once I reached level 37.

I’ve done Evendim before, and I figured it wouldn’t take too long. Plus, I was already level 35, so I didn’t need many levels at all. After helping the rangers at Tinnudir, helping (on behalf of the rangers) the people at Ost Forod, I was nearly level 37. It only took one sweep through the ruins on Rantost (i.e. doing the initial quests there) to level up!

I feel like I should press on and do the Rantost wrap-up quest instance, Thief-Taker’s Bane, rather than bail out on them. 😉

Until now I’ve been taking my time through each zone, stopping to work on kill-deeds. That was fine in the beginning area, where the numbers were something like 30/60… now in Evendim it is more like 90/180, and that makes for a lot of time just to get a bit of virtue xp plus a deed finished (which generally grants you a title). I fell off finishing kill deeds in the North Downs, since many of them are higher level and to the east of Esteldin. and I know from previous playthroughs that I’ll be back soon enough.

I can get accelerator scrolls, and it is decent xp since the fights are on-level… but I’m leaning towards advancing the storyline over doing the kill-deeds right now. Maybe compromise and make an effort to finish the quest-deeds and the exploration-deeds but defer the kill-deeds to another time. I do want to keep my virtues decently leveled so that’s the big dilemma.

I may switch up crafting. By and large the only kind of crafting I really think is worthwhile is making consumables. In LoTRO that’s mainly hope tokens, scrolls, and food… but I know from my other characters that food is really the only one I use in any kind of volume. Sure, for group content, tokens and scrolls are commonly used, but food is also commonly use solo too (although due to revamps of content over time, these days you don’t even need that since landscape fights are balanced on the easy side).

However, as a Beorning, I get a racial skill to bake honey cakes (!) so I can take the super lazy way out and just use that. In which case maybe Historian for Scholar would be more useful – I could make my own scrolls (battle lore, warding lore). My racial food buff doesn’t last long so if I eat it would only be preparing for a big fight. But it is free, quick (only a skill induction to create the food; no materials or cooking fire needed) and doesn’t take any time or money to grow/cook.

Right now I’m a Woodsman, which includes Forester and Woodworker (i.e. gathering wood and crafting wood). That felt thematic and appropriate for a Beorning… but I’m not using any of the stuff I’m crafting. It’s basically gather, gather, gather, then craft into the trash (i.e. sell everything). I just craft to raise a number, rather than actually use any of it.

Back on Landroval I had every class so I could use every craft. For woodworker I could make carvings for a warden and instruments for a minstrel. On Arkenstone I just want to stick to playing one character > 90% of the time! So the question is what crafting vocation would be most useful to a single character, and I think the answer is Yeoman – except for Beornings since that class can make morale/power regen food for free. So for Beornings I think it would be Historian (Scholar) to make offense/defense scrolls, and that’s what I’m going to change to.

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