Gravity Rush

With the extra time I have, I’m trying to clear a backlog on my PS4. Yes, I have a boardgame backlog, Steam backlog, PS4 backlog, etc.

One game I bought a while ago was Gravity Rush, apparently a cult-hit on the PS Vita. In Gravity Rush, you play Kat, a young woman in a mysterious world. Your superpower is that you can suspend gravity and manipulate how it affects you.

For instance, hitting R1 causes you to float up, then with a joystick you can “aim” what direction gravity will pull when you hit R1 again. L1 returns to normal gravity, which is something to be careful of because that might mean falling quite a distance.

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In this screenshot, I’m trying to get to the next mission point, which is 89 yards away. In a straight line, possibly through a building. By aiming the faint blue circle where I want to go, R1 will cause me to fall that direction. In this case, after reaching the visible ledge, I hit R1 to drop on it, then figure out where to go next. After looking around, I saw a lower alley (not visible now) I could fall to, so I did. That alley led me to the courtyard the next mission point was.

I’m not too far along, currently in the 4th mission, and I like this game. Combat is on the easy side which is good, and so far the story involves either collecting stuff for your home, helping people fix various broken things (collect crystals which means using your gravity superpower to “fall” around to them), and possibly helping fight weird monsters while doing both of those things.

It’s relaxing and fun, and not too punishing. As in, I’ve fallen off the world and rather than dying, you get repositioned in the mission area. That was nice even though one time I was trying to collect crystals near my home, got completely disoriented, and wound up climbing up above the city in order to drop back to the streets and find my way home. I was determined not to just say screw it and drop too deep and get restored nearby.

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