Moving along in SWL, instead of working for a mummy I’m now working for a family of statues.
I think in the relaunch FunCom revamped the flow of this city. Players used to complain about how annoying it was to move around, but now, when you accept a quest from on of the statues, there is a portal just steps away that takes you to the new location. And when finishing, there is a portal to take you back. I get the feeling that previously you were stuck criss-crossing the map and that can be tough/annoying since this city has cliffs and canyons all over so you might find yourself stuck at an unclimbable wall. (I don’t seem to take any falling damage in SWL, I just jump right off various heights and land with no problem).
The new quest flow for the main storyline is essentially find each god’s statue around the central ring and do a quest for them.
One of the early missions was to free slaves, accomplished by freeing a golem and them helping them beat down enemies. By the final stage I had 3 helper golems fighting with me, and that’s pretty fun.
It’s not an MMO until you fight a giant spider. 😉
Anyway, I’m almost through the “Black Sun, Red Sand” storyline mission… I should be advancing soon.