I entered a dungeon/sewer called “The Butcher’s Path”, where the goal was to kill 80 kobolds, survive to the NW exit, and slay Witch Doctor Kneeza.
Not too complicated at all… the fun and challenge comes from the design where packs of kobolds (5+ at a time, often 8 or 10) attack. As a monk, I just kept clicking and using ki attacks when possible, and generally survived each fight slightly beat up.
In this game, unless you drink a potion, find a rest shrine, use a skill, or get healed by another player (I suppose), your health doesn’t come back. So no standing there in between fights (like in Guild Wars) and topping of health! So after battling through a few waves, I was happy to avail myself of the first rest shrine I found… and later, another one. I also drank a few health potions, so I need to visit the store and look into buying more. I’m not sure where to buy more health potions, but I’ll guess they are for sale in the DDO Store (the cash shop, not the in-game merchant you can sell/buy/repair at) since this is a F2P title.
I used the tunnels and corners as much as I could, trying to get the monsters to attack me one at a time. The kobold shamans were problematic, as they cast spells – such as fear, which stopped me from attacking for a few seconds! I quickly learned to target the shamans first, then deal with the rest.
Anyway, I emerged with enough experience points to reach 3rd level, so I went to the monk trainer and selected new class feats (Toughness, Path of Harmonious Balance) and enhancements. Now I can use Void Strike as an attack, which opens up a few more finishing moves. It looks like I don’t get any new feats until level 6, but at least I should be able to select more enhancements along the way.
Unfortunately I have no screenshots of my play this evening – I hit Print Screen a few times, thinking I was getting a few. To my dismay I was using the wrong key – F12 takes screenshots. Argh! Well I won’t forget that and won’t make that mistake again.