The reality is I don’t always get to invest “a lot” of time during a preview weekend, but am I happy to dabble as much as possible. I only got to play a bit more, advancing my Asuran mesmer just shy of 5th level, along the story line where Zojja has been captured and we need to break in a free her.
Something fun along the way was an underwater area:
I haven’t had an underwater adventure since, gee I guess it would be World of Warcraft or an Elder Scrolls game. There were some short swims in DDO but no combat that I’ve seen (so far). I generally don’t like underwater because of the difficulty with 3D navigation, plus the time limit on your character’s breath. But that concern was addressed quite nicely here in GW2 – no breath timer! This was fantastic as I could then concentrate on the quests, combat, moving in 3D, and not have to keep checking how long I had before drowning or running out of air or what have you.
I also noticed that my skillbar changed when underwater, and combat eventually unlocked other skills. That will be another dimension to consider while playing.
Before plunging in for my aquatic adventure, I tried out the RC Golems, which was fun. On Friday the area was jammed I could never get a station, but now everybody has moved on so it wasn’t a problem. Golem combat is simple: give them instructions (turn left/right, move forward) and attack the enemy golem. I fortunately had the benefit of playing the AI two times, which let me have the initial attack and thus the upper hand in the battle of attrition.
Anyway, I am having fun so far, and not burning out during the preview by playing every single moment I can. If I can I’d like to hit level 5, try the next stage of my personal story (in the Asura area), and then maybe visit my Sylvari character a little bit. If not, well in just over a month I’ll be able to peck away at GW2 whenever I can since it will be released. 🙂